Tuesday, April 21, 2026

Ummm . . .

(On things there are that I thought fit here to forewarn the Reader, part whereof may be necessary even for those who are in other things very well instructed)

Quietly, I parted the blinds — light eking in like a pottle of strawberries wherein you see the mold on the one, but in extracting it to toss away you realize the whole of them are gone bad (so too the light shortly distended and woke up the children). I began to type.

With an optimism composed of 3/4 alpine tranquility and 1/4 the modular arithmetic of January 1 emergent from December, I marked that I had, "returned from the driven well with fieldnotes" concerning mine own abandoned Dungeon 23, pledging to fill in any gaps remaining and continue the project to completion in this year of our Lord MMXXVI. 

Ha! Some field notes.

The jays were yelling at each other - so too soon were the kids.

Vern Wright

The ensuing months passed and although I dutifully wrangled each morning's unfinished entry (3 years later to the day), the clues encountered were nearer sketches than schematics: "Hostile as hell" or "A fishbowl for the funerary set," interspersed with cut-and-pasted Marvel fanart from reddit r/PetRocks. Not super helpful, although perhaps it remains a good practice for a diarist to boil things to a thick gravy.

Ergo: 

Up betimes and to my office, where first I ruled with red ink my English “Mare Clausum,” which, with the new orthodox title, makes it now very handsome. So to business, and then home to dinner, and after dinner to sit at the office in the afternoon, and thence to my study late, and so home to supper to play a game at cards with my wife, and so to bed. Ashwell plays well at cards, and will teach us to play; I wish it do not lose too much of my time, and put my wife too much upon it. - Samuel Pepys, April 21, 1663

Wait til' she learns about old school d&d, Sammy!

(and as for embellishing the substitute frontmatter, printed dedications to "the Supreme Autoritie of the Nation — The Parliament of the Commonwealth of England" already reverted to the original "Most Serene and Mighty Prince Charles," I can only suggest to trust in God and an open Internet).

Francois de Laporte

I tried my utmost, but that the hook for the first catalogued ship of my multitudinous 12 mis-taxonomied "megadungeons" would be that it was upside down was indicative of problems to come with intelligibility. In a vacuum, an inverted ship is a semi-functional conceit, but it's a flawed opening gambit. Why was the ship upside down? Umm . . . a meteor? A magnet? A magentic meteor? A magentic meteor? It's a shard of an extra-planetary catastrophe lodged in the bulbous bow, pulling skyward? Skyward? Up and up and up?

Van-El  Father, can we go and meet Mother and Orna? I'm cold.

Kal-El — Van, it's . . . it's this feeling. I . . . oh dear Rao, am I going mad? I keep thinking that . . . Van, please, I know this won't make sense, but . . . you're my son. I was there at your birth and I'll always love you. Always. But . . . but Van, I . . . I don't think you're real. 

Darius Gilmont

Anyway, after 3 months of furiously refining daily entries and never hitting publish on anything, it was time to skip out again. Although I cherish the image of an entry a day, on the day, James Maliszewskian, I must bow before the reality of that J.M. I am not. I'm not even J.M. DeMatteis.

Let the January rooms come out on their own schedule, the February rooms on theirs, the March rooms. Let the April rooms . . . well . . . I quit the relaunch on April 1 already. Leave the April rooms for 2027. April, April, der macht was er will (and that shall be the whole of the law).

The boat isn't upside down at all, you see. It's out of sequence. The inhabitants are of different biological ages. Imagine high school, but the Senior class is from 1986, the juniors from 1956, the sophomores from this year of our Lord 2026. Also, the marching band is riding the teachers around like horses.

It's a generation ship  everybody sleeping for the rough bits where the waters lap the docks of the city states  Iscyra, Cyraxius, Saeculium. Run quiet and run still and that. But the robots keep waking up their charges on accident. You've seen this movie.

Stanko Tadić

JANUARY BOAT (revised) - CLUSIVIUS

The machinery tries to put the restive riders back in suspended animation, but it's stupid machinery and so they form little communities and hide away. All the factions are thus descendants of all the factions, and each turns the servitors to their own purposes. 

It was all going OK until the raiders started showing up.

The boat is inhabited by:

HOWLERS (Prophets)

# Enc 1d10, AC 7, HD 2+2, Att 1 (bite), Dmg 1d6, ML 7

ANOINTMENTED: 1 leader per troupe will use longsword instead of teeth. It is coated in a salve and is a +1 weapon whilst so coated.

The OGs who were first awakened. They are masked, superstitious, and violent. For reference, see the K'u J-meentajóob from Labyrinth of the Lamia Cerulean. Is this the afterlife? Certainly seems like it. They have turned their captured servitors into GODS (5% chance per # encountered they are also accompanies by a "god" - spindly little things, (HD 2, AC 9, Att 0). The howlers' ML goes to 11 if a God is present. They repair the servitors even as those thus fixed attempt to apprehend them and put them back in suspended animation.

MZNTRP

PINHEADS (Nomads)

# Enc. 1d6, AC 5, HD 3, Att 1, Net (dmg 0), Stomp (dmg 2d4), ML 8 

ENTANGLE with net/lasso to immobilize (1d4 rounds to escape)

SERVITOR STOMP - Once entangled, automatic hit for 2d4 damage.

Cowboys. They have turned their captured servitors into bovine "DOGIES" and eight-legged "HORSIES" moving through the ship looking for good grazing (electronic detritus).

Sometimes recaptured Howlers are awakened a second time and become part of a Pinhead posse. They regard the mounts with some degree of awe  like you saw a dog with the face of Baal Hammon all of a sudden. These SCREWBALLS refuse to ride such mounts  just as well, as they are generally kept lassoed due to their ecstatic and electric freakouts. For a comp think a 40k Weirdboy.

# Enc 0-4 (1d10-6), AC 7, HD 2+2, Att 1 (bite), Dmg 1d6, ML 7

SPLITFINGER - Magic Missile as level 3 MU once per day.

DORMAMMUS (Heroes)

Candlemen. # Enc. 1d3, AC 3, HD 5, Ml 7, Att 2 (soul knives), Dmg 1d6, ML 10. They have turned their captured servitors into pilot lights ("Moses baskets") wherein a dormammu can be re-lit after exhausting the fire. It is CRITICALLY important to keep to a dormammu he keep his basket hidden. They love to go around and demolish "all the eggs with their short-swords" like green Martians on a rampage.

PYROMORPHITSMY

Dormammus can work a variety of magics, but to do so diminishes their fire, exposing them to snuffing or to revealing the hiding spots of their machinery. They can cast 2 spells before recharge, the first as a level 4 magic user, the 2nd as level 2 - note, some of these spells are 3rd level, and can still be cast, but at half power). Further - after casting, their flame fixes at a color until it replenished. This is FIDDLY as various factions of dormammus have territories, and the woe be to him with the incorrect color flame: 

(as Ice T put it, See over there red don't go. Some places red's all they know)

1. RED - Mutagenic Scalding - Save vs. Poison or gain random mutation. Writhe around for 1d10 turns while the change takes place.

2. ORANGE - Charm Person - Watch the pretty fire baubles

3. YELLOW - Meteor Swarm

4. GREEN - Enervate - Draw your heat. Gain hp.

5. BLUE - Mental Prison

6. PURPLE - Vitriolic Sphere - It's a personal fireball only for you. Ouch.

Redundancy in such an environment is the critical, and a Dormammu is attended by (1d10-4) conflogracoyltes# Enc. 0-6 (1d10-4), AC 3, HD 5, Ml 7, Att 1 (headbut), Dmg 1d4, ML 7pinheads whose necks are extended to wicks — into which they can disperse consciousness in a crisis. Anybody who knows anything about fire will realize soon you'll have 1d6 identical twins and none of them will suffer the existence others — so this really is a LAST resort.

More rarely, howlers accompany the candlemen, significantly degraded by being awakened and put to sleep repeatedly. These slavering things are kept chained to each other and used for tracking, be it sniffing out cradles, sniffing out dopple-firers, or as warning systems for the machinery that will put their masters back to sleep (see CL-1: Dermacur Pack). The sound of their growls tells you more about their handlers than it indicates any recoverable nobility.

# Enc. 0-2 (1d8-6), AC 7, HD 2d4+2, Ml 7, Att 4 (bite), Dmg 1d4*, ML 10

PACK ATTACK: The pack can be thought of as one creature - chained together as they are, lose 1 attack each 1/4 of hp lost.

OVERWHELM: Each successful attack over the course of a turn does the next higher die of damage: 1d4, 1d6, 1d8, 1d10.

Redwater Vectors

GEMBUGS (Artists)

They aren't insects at all. They are the servitor bots whose vats are empty - either through earlier release, through initial vacancy, or through some sort of failure of the life-support systems.

No. Enc 1d6, HD 3, AC 2, Att 1, Dmg 1d8*, ML 11

STONE SETTING - On a roll of 8 for damage, the victim is frozen in alkalite and the Gembugs' goals change to removing said subject back to the vats to be preserved for the ships ultimate arrival. Save vs Petrification at -2 or be turned to stone as by a medusa. A remove curse will fix it, as will properly playing with the controls, but it's a bummer for sure.

There are no vestigial travelers alongside the Gembugs. All their attempts to resuscitate the vat-habitants were unsuccessful.

Dale Keown

It's like the entire apparatus is broken, and instead of attempting to mechanically fix it, the servitor is going after the problem with paper and pen. Reality as a diary detailing reality. They would like you to sit for a still life.

They are adrift indeed with the objects of their ministrations beyond waking. Instead they carry preposterous facsimiles of living things that they lean against the wall and pretend to speak to. They quietly hum the tunes of follow-up bombs to more enduring popular works. It's Lolotte Pov'piti Lolotte's cousin, Skip to my Lou, as interpreted by a youtube cartoon marsupial. It's Oasis, Be Here Now. Magic Pie, baby! An extraordinary guy can never have an ordinary day. He might live the long goodbye . . . I dig his shoes!

Thursday, January 1, 2026

a0 - CONTAINER SHIP INSIDE OUTSIDE UPSIDE-DOWN

What we're gonna do right here is go back, way back, back into time. When the only people that existed were troglodytes...cave men...Cave women...Neanderthal...troglodytes. It's the first day of 2023 - hopeful hacks by the bucket lace up for their personal 365 days of megadungeon manufacture/drudgery. 

Ginny Reddington Dawes, writer of the "Coke Is It!" jingle, has just died. (and dig the sweet LLM writing about it - the author's "passion for the subject and dedication to research [made him] a respected storyteller in the genre" - sprichst du roboter? ...according to the WHOIS, said linked website also launched 1/1/23) 

Indeed, overnight almost GrAI goo commenced to swallow the land. 

I, being a dilettante, started and failed many times to maintain the requisite schedule of the d23. But, being a carrier of paper and pencil, returned from the driven well with fieldnotes.

Here's how it should have worked. I see your megadungeon and raise you 11, albeit sad little things of 30-odd rooms apiece, eschewing the map that's halfway the most interesting part of the project for a depth-crawl's sinuous blur. At every level down you roll an additional d6, resulting in a satisfying handful if you get down to level 5. Or, heck, stack the boats one on top of another and you've got 60 dice in a cup. Big counting.

Every month with the constancy of plastic gears a ship passes petite Yscyra. A ship ripe for the looting. Your team can decamp into its bowels, but beware! The object moves with the seasons. Week 1 yon ship is approaches, Week 2 and 3 passes, Week 4 departs. Once it's gone, you're gone with it, and the overland journey after you finally disembark, be it on the Lawfulgood side or the Chaoticgood side, is murder.

(good being a euphemism for "please don't slice and dice me). If you only play once-a-month, you better time-budget real world for a daring escape.

The basic boxboat is thus constructed:

0 - EMBARKATION POINT: 1

1 - The UPPERDECK: 1d6+1

2 - The LOWERDECK: 2d6+1

3 - The COFFERDAM: 3d6+1

4 - The BILGE: 4d6+1

5 - The ORLOP: 5d6+1

There's also additional d6 dice for the container:

EMPTINESS - On a 5 or 6. "Contrary to widespread notions, to be empty does not mean to be unreal, nonexistent, or provisional, nor does it mean that variety, plurality, and uniqueness are delusory or illusory." - Ted Biringer. So too, the empty room is certainly FULL of stuff, but it is stuff without consequence, and maybe not even then. Depending on your level of abstraction it disappears into itself or is free to employ elsewhere.

STAIRS - On a 4. Always going down until Level 5, where further down would be the water. You want stairs going up? Find the stairs you used last time.

TRAPS - On a 3.

TERMINALS - On a 2. Ostensibly why you, my dear JACKALWERE, are here. If the team can hold the door, a dogboy can extract from the Lupine Geometries items wonderous and fair. More like "two-minals, amrite?"

ONES - On a 1. Unity. A dice roll that changes the thing into itself.

The SUPERSTRING OGRE - If you roll the same result as where you already were (say a pair of sequential 13s), other boats begin to leak into this one. The room is in your current boxboat but is also in the other one. Alternately, any room of this number anywhere could be used. My double 13s here gets me Patrick Wetmore's ASE Level One (Dungeon Highway) "Storage Closet" with rusty bucket and brittle broom. Outside, you can hear "screechmen" on the hunt. They will be just as surprised as you if you let them through.


PATULTIUS
. The boat is clearly upside down, it's keel in the air like a dead goldfish. Level 1 is thus played out on a curved surface - very unstable. 

FACTIONS

Acephiliers              
aka Pinheads aka Gauchos

Homonoculi riding headless humanoids. Chivalrous, after their own fashion.




Bejeweled                
aka Gembugs aka Treasure Type L-thropods

Insects concerned primarily with the gathering of glittering objects, which they insert into their shells and glue with spit. Shiny.

C. M. Kosemen


Hesperocyrines       
aka
 Howlers aka Snarling Jarlings

Spillover from the Wolf Planes - their longhouse on a-16 the equivalent of a crashed spaceship. Humanoid, but lupine - wererats minus the rat.


Phlogisktonesia      
aka Dormammu aka Candle Romans

Aristocratic courtiers attended by rub-red thralls. Each keeps a life-fire at a different location (roll 1d30+1) and under heavy illusion - cannot be killed without extinguishing this first. They are all looking for their rival's fires to extinguish. The machine in a-31 is their dumb king to whom they prostrate themselves jockeying for position.

Table of Contents

embarkation point

1    DID YOU FORGET THAT SOMEONE WAS IN THERE WITH A GOD**** LAZ CANNON?

upperdorlop

2     the SKIZO
3     RELEASE THE HOUNDS
4     BAD CODE
5     THIS CARGO is BEYOND ANY OF YOU
6     ESCALERA CALAVERA
7     DIVING BELLE

lowerdilge

8     HOSTILE JUVENILES
9     CHOP SHOP
10   GELATINOUS SUN
11    SOILAMANDERS
12    MUD INCANDESCENT
13    BARROWBIRDS

cofferdam/pivot

14    MIRROR LIZARD
15    DRUMS FROM the DEEPHOUSE
16    AEGISTHUS on a GOLDEN ISTHUMS
17    ASCETICHEDRONS
18    WITCH PITCH
19    the BLABBERMOUTH

bilgedeck

20    BOOK DEPOSITORY
21    LAB LEAK HYPOTHESIS
22    the ALCHEMIST AL-MIRAJ
23    JANUS TERMINAL (MARCHOSIA in WOLF'S CLOTHING)
24    JOUSTING PINHEADS
25    VROCK and ROLL

orlopupper

26    SHESEKRUSTPANKH
27    OIL STARVATION of the LAW
28    FAULTY SYNTAX and GRAMR
29    RECOMBINANT CHIMERAMEN
30    HOLE in the BUCKET
31    MAGNETIC REVERSAL

"'Ah! dear madam,' answered Little Thumb (who, as well as his brothers, was trembling all over), 'what shall we do? If you refuse to let us sleep here then the wolves of the forest surely will devour us tonight. We would prefer the gentleman to eat us...'" - Charles Perrault

Ummm . . .

(On things there are that I thought fit here to forewarn the Reader, part whereof may be necessary even for those who are in other things ve...